once again i forgot to save after two hours of work. lost it all and apparently the shoulder thing i had before that i made as a temp should not have been sculpted because the poly count got too high and crashed the scene. so after that i took the time to make a lower poly version and resculpt all the details i lost before. so a 2-3 hour job turned into to 5 but i learned a valuable lesson so that has to count for something.
anyways here's real quick what i got around to doing.